Pyramidaze! (updated for 2.63)
Updates
- updated for blender 2.63 (13.08.2012)
- updated for blender 2.55 (20.12.2010)
This simple script adds a pyramid over every selected face.
Usage
- Open script in the text window in Blender.
- Select faces you want to pyramidaze.
- Set settings. (Sorry, there is no GUI yet so you have to edit
the file.)
- py_height: height of the pyramid. Negative values works too.
- use_area: if 1 then uses face's area as a height multiplied with area_multi.
- area_multi: multiplier for face area. Negative values inverts pyramids.
- copy_location: if 1 then new mesh is created to the same location as original object.
- Run script with Alt + P
- For smooth result, remove doubles and add subsurf-modifier.
Download here for 2.63 (pyramidaze_2.63.blend)
Download here for 2.55 (pyramidaze_for_2.55.py)
Download here for 2.49 (pyramidaze2.py)